Ets2 135 To 136 Patch New | Better

: This change laid the technical groundwork for the lighting system overhaul that followed in later updates.

The feedback was overwhelmingly positive, with one Steam user commenting: "Been missing gfx improvement (move on from dx9) for 2 or 3 years. Now it's here and, as with ATS, a HUGE improvement!" ets2 135 to 136 patch new

The German rework project, accelerated in 1.36, replaced old, low-polygon intersections and cities with modern, highly detailed models. These new assets relied on the shader model and rendering capabilities of DX11, making the 1.36 patch a prerequisite for these improvements. In essence, 1.35 represented the end of an era of compromise, while 1.36 marked the beginning of a commitment to visual sustainability. : This change laid the technical groundwork for

In the Steam client, right-click ETS2 → Properties → Betas. If you are on 1.35, you are likely on the "temporary_1_35" branch. These new assets relied on the shader model

This comprehensive guide explores everything you need to know about the ETS2 1.35 to 1.36 patch—from the groundbreaking switch to DirectX 11 to the free addition of Corsica, the introduction of detours and avoidance pins, and much more. Whether you're a veteran trucker or a newcomer curious about the game's evolution, this article covers all the details.

The single most important feature of the 1.36 patch is the complete removal of DirectX 9 support. SCS Software officially transitioned Euro Truck Simulator 2 to DirectX 11 as the default and only graphic API for Windows users. Why This Mattered

×