| Card Archetype | Use Case | |---|---| | Summon Core | Your main summoning action. Deploy your strongest robotic ally early in the scenario. | | Body Transfer | Teleport between summons while damaging adjacent enemies—excellent for reaching distant threats. | | Swarm Buff | Grants bonuses to all your summons (extra movement, shields, or damage). | | Overcharge | A loss action that dramatically enhances your next summon, but leaves you vulnerable. |
: To achieve the class Masteries, players often aim for builds with at least 50% transfer icons and utilize items like the Solo Item and the Short Rest Perk to transfer up to four times in a single round. Key Tips for Beginners
Essential for bypassing the annoying shields on mechanical defenses or Oozes. frosthaven hive guide
Hardened Spike (Melee) or Living Magma (Ranged/Support). Living Magma is highly regarded for improving range/support capabilities. Level 4: Hand of Flame (Damage) or Heatwave (Control). Level 5: Magma Orbs (AoE Damage) or Rain of Fire (Support).
: Do not attempt to flood the board with every summon you have. Usually, bringing 3–4 summons is optimal. Too many summons lead to exhaustion because you will have fewer top actions available for actual attacks. | Card Archetype | Use Case | |---|---|
: You often need to stand near or "tank" for your summons to ensure they don't get focused down in one hit. Use movement and positioning to body-block for your more valuable robotic forms. Key Cards :
When you execute a Transfer, you target an active summon on the map, instantly remove it, and your character directly to that hex. | | Swarm Buff | Grants bonuses to
Optimizing your attack modifier deck is essential for making your summons' attacks hit hard: Ignore Scenario Effects : A must-have for consistent performance. Replace -2 with +0 : Smooths out your damage floor. Add +1 Push 3