Hollow Knight V1432 Top ((better)) «4K»

Spawns explosive Oomas more frequently, features a smaller hazard footprint, and takes vastly increased damage from environment explosions.

These differences make v1432 than any% in current patch for top runners.

Because v1.4.3.2 patched out several "major" glitches used in older versions, it spawned a distinct competitive scene. The Hollow Knight Speedrunning Wiki classifies this as a more difficult environment because players cannot rely on certain early-game skips.

To understand why v1.4.3.2 is the "top" version, we need to look at what happened after its release. While Team Cherry fixed bugs and made minor adjustments in subsequent patches, 1.4.3.2 became a "golden build" for the game's most dedicated community—the modders. hollow knight v1432 top

The "top" of this version is defined by players who consistently hit sub-35-minute times in the Any% No Major Glitches (NMG) Best Time (LRT) Patch Version 1.4.3.2 / 1.5.78 33m 45s (est)

Version 1.4.3.2 was largely focused on polishing the massive expansion. It fixed critical issues that hindered the endgame experience:

: Unlike legacy patches (such as v1.2.2.1) which experience severe stutters and optimization issues on modern systems, v1.4.3.2 runs cleanly. It allows runners to record or stream without dropping frames. Spawns explosive Oomas more frequently, features a smaller

For a long time, v1.4.3.2 was the mandatory version for the original ModInstaller . While newer tools like Lumafly now support newer patches, many classic mods—including the famous Invulnerability mod and older randomizers—were built specifically for 1.4.3.2.

Because Steam automatically updates games to the latest build, speedrunners must use external tools or platform workarounds to revert their game files to specific stable patches. For Steam Users (Via DepotDownloader)

By the time the game reached v1.4.3.2, Team Cherry had addressed the majority of bugs, performance hitches, and optimization issues present at launch. The Hollow Knight Speedrunning Wiki classifies this as

: In 1.4.3.2, certain boss behaviors (especially in the Pantheons or during Any% runs) are more predictable. This allows runners to execute "damage tanking" strategies where they intentionally take a hit to maintain a continuous attack cycle on bosses with high health.

For a detailed look at how speedrunning versions and world records have evolved over time: The History of Hollow Knight World Records YouTube• Feb 24, 2025 The History of Hollow Knight World Records

Players compete for the fastest time through the game's most notorious platforming challenge. Top times on v1.4.3.2 often hover around the 4-minute mark.

Hollow Knight (2017) remains a towering achievement in the Metroidvania genre, a masterpiece of atmosphere, combat, and exploration developed by Team Cherry. While the game has received numerous updates since its launch, (often referred to as the "Lifeblood" or post-Lifeblood era updates) holds a special place in the hearts of many in the community. It represents a "top" or peak stabilization point—a version that perfected the game's performance and balance before the major expansion content brought in even more complex systems.