Reshade Rtgi 0.36.1
Check the box next to to enable it. If your screen turns completely black or nothing changes, you need to set up the depth buffer. Go to the Add-ons tab at the top of the ReShade menu.
Transforming Game Visuals with ReShade RTGI 0.36.1 ReShade (Ray Traced Global Illumination) is a breakthrough post-processing shader developed by Pascal Gilcher, commonly known as Marty McFly . This version stands as a significant milestone in bringing cinematic lighting to games that lack native ray tracing support. By utilizing depth data from the game engine, RTGI 0.36.1 simulates how light realistically bounces off surfaces to illuminate entire scenes, bridging the gap between standard rasterised graphics and true real-time ray tracing. Core Features of Version 0.36.1
Adjust ray count and radius first for visual quality; lower temporal blend for crisper but potentially flickery results.
Reduces the noisy "flicker" artifacting in motion by blending data across consecutive frames. Reshade Rtgi 0.36.1
Compared to earlier versions like 0.17 or 0.25, 0.36.1 offers vastly improved sampling accuracy and reduced "flickering" in high-contrast scenes.
Run the installer and select the game executable ( .exe ) you want to mod.
After installing, bind "Toggle RTGI" to a key (e.g., F9 ). Turn it on and off while standing inside a dim room near a doorway. Watch the sunlight bounce onto the ceiling behind you. That moment—that subtle, free upgrade—is why 0.36.1 remains a legend. Check the box next to to enable it
Place the RTGI shader files (typically .fx and textures) into the reshade-shaders folder within your game's installation directory.
The primary function of RTGI is to calculate how light bounces off surfaces, rather than just lighting a surface directly.
If you notice "ghosting" or trailing artifacts behind moving characters, lower the temporal blending factor slightly or increase the spatial filter radius. Troubleshooting Common Issues Issue 1: RTGI is Invisible or Displays Through Walls Transforming Game Visuals with ReShade RTGI 0
Realistic, soft shadows form in corners, crevices, and areas where objects meet.
In the ReShade add-ons tab, ensure your game's depth buffer is being captured correctly (required for 3D lighting calculation). RTGI 0.36.1 vs. Previous Versions RTGI 0.33 (2022) RTGI 0.36.1 (2025/2026) Color Accuracy RGB-based, prone to color shift Spectral Rendering, physically accurate Flicker/Noise Higher (requires heavy denoising) Reduced, better temporal stability Performance High impact Optimized for better FPS, fewer rays Conclusion
The 0.36.1 update focuses heavily on refining image stability and reducing the performance overhead common in earlier builds.
